These wondrous jars are magically forged from several precious gems and a large quantity of quartz, resulting in a seamless jar with an iridescent sparkle. The lid is forged from meteoric iron inscribed with runes of warding, and does not actually come off, making the jar useless for storing mundane objects. The jar’s true use is to store intangibles stolen by ur-thieves. Each jar has a capacity equivalent to one or more glyph tattoos. An ur-thief can, over the course of one minute per glyph, either fill a jar with intangibles from her glyphs or fill her glyphs from a jar. Intangibles stored within a jar cannot be used without being first transferred to a glyph; for example, an ur-thief who steals the shape of her rival and then stores her shape in a jar cannot transform into that character until she pulls the shape back out into one of her glyphs. An intangible which requires more than one glyph cannot be broken up; for example, the soul of a 2HD creature must be moved in two-glyph increments and could not be distributed between two one-glyph jars. A jar can contain more than one intangible, and any ur-thief who touches it knows exactly what it contains. A jar with stored intangibles also changes visually; it fills with a gleaming mist which occasionally displays shapes relevant to what is stored. Should a jar be broken or its magic dispelled, the intangible within (if any) is released.
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