Reconstruct Mind [Mind-Affecting]
Offensive skill: Craft (any)
Defensive skills: Bluff, Sense Motive, Forgery, Perform
Glyph use: Five
Heist time: Ten minutes
This heist requires a sleeping, helpless, or willing target. By selectively stealing and replacing memories, you can radically alter the target’s self-image, personality, and the like. Almost any degree of mental manipulation is possible, including alignment change and implanting false histories, but class levels cannot be added or removed. (You can, for example, convince a wizard that he is a simple goat herder and make him forget where he left his spellbook, but you cannot actually remove his spellcasting abilities) The stolen memories are stored in your glyphs, and if later released the effect of the heist is entirely undone. Extreme measures such as Wish, Miracle, or Psychic Chirurgery can also restore a target, and will automatically empty those glyphs. During the process, you may examine any of the target’s memories and store them in additional glyphs for later retrieval (as by the Steal Memory heist).